Developer : Ubisoft
Release date : May 27, 2010
Synopsis :
Tom Clancy’s Splinter Cell: Conviction is an action-adventure stealth video game developed by Ubisoft Montreal and published by Microsoft Game Studios and Ubisoft as part of the Tom Clancy’s Splinter Cell series. Key members of the Tom Clancy’s Rainbow Six: Vegas team, such as creative director Maxime Béland worked on the game. Gameloft released a handheld version for Apple’s iOS on May 27, 2010. There are also versions available for the Android, Windows Phone and Bada, as well as a side-scrolling 2D version for mobile phones. The game was followed by a sequel in 2013 titled Splinter Cell: Blacklist.
The game received positive reviews from critics with praise of its polished gameplay, art direction, and engaging narrative, although there was criticism on the short length of the campaign, and departure from stealth genre as compared to previous titles.
Third Echelon agent “Archer” and his Russian partner, Voron agent “Kestrel” are deployed to Nevsky Prospekt in Saint Petersburg, Russia to halt rogue elements of the Russian military from selling advanced warheads on the black market. Intelligence from criminal Andriy Kobin points to drug and human trafficker Valentin Lesovsky as the broker for the sale, and Archer and Kestrel are tasked with terminating Lesovsky and his associate, Boris Sychev, as well as gaining Lesovsky’s contact list.
Having completed their mission, Archer and Kestrel are then deployed to the Russian embassy in Baku, Azerbaijan to gather intelligence on an arms deal conducted by former Russian GRU Colonel Leonid Bykhov. They observe the deal and witness Bhykov betray his associate, Tagizade, ordering his men to kill him. Archer and Kestrel prevent the destruction of the weapons crates, learning that the weapons Bhykov was going to sell were Block II JDAM missile guidance kits. They interrogate Bhykov, learning that he is working with Major General Kerzakov, who is in the Yastreb Complex, an underground fortress situated underneath Moscow’s Red Square.
They infiltrate the complex and learn the location of the EMP warheads. They render the JDAM kits inoperable by using their portable EMP devices, and download data from multiple servers to trace the EMP devices to the Mozdok Proving Grounds. Sneaking aboard a supply truck, they infiltrate the Proving Grounds and secure the EMP devices with the help of Kobin. During their extraction, Third Echelon director Tom Reed contacts Archer and orders him to kill Kestrel; concurrently, Kestrel reads Archer’s OPSAT device, forcing him to act in self-defense. Whilst either player can die, the canon ending has Kestrel fatally shooting Archer; overcome with grief and unaware of Kobin’s presence, Kestrel is shot in the head.
Source : Wikipedia