Developer : Codemasters
Release date : September 23, 2010
Synopsis :
F1 2010 is a video game based on the 2010 season of the Formula One world championship. The game was released in September 2010 on the Microsoft Windows, PlayStation 3 and Xbox 360 platforms, becoming the first F1 game released on the Xbox 360. It has sold 2.3 million units worldwide. The game engine is based on the new EGO 1.5 engine, an unofficially titled evolution of the EGO 1.0 engine that was created specially for the title.
F1 2010 features “the most complicated weather system ever seen in a racing game” which is integral to F1. When it begins to rain, the track will gradually lose grip, with some areas losing grip faster than others. Overhanging trees, for example, will shelter the track, while dips and indentations in the tarmac will hold more standing water and provide a greater risk.
When the rain stops, a “drying line” will start to appear which will provide more grip and will make it easier to drive. If a car strays from the dry line, the tyres will lose grip and it will be harder to drive. Evolving tracks are also featured elsewhere in the game; at the start of a race weekend, the track will be “green” and therefore have less grip, but as the weekend progresses, rubber will be laid down onto the track, increasing the grip.
Research also features in F1 2010, in which players can earn receive new parts, updates and upgrades as they are developed by consistently out-running a teammate. The player’s team will develop new parts and updates for their car throughout the season, evolving the car as the season progresses.
The game features a career mode consisting of either three, five or seven seasons (depending on the user’s choice). Where players can drive for any team, each have their own objectives. For example, racing for Ferrari and anything other than winning the Driver’s and Constructor’s Championship would be a failure, while a mere points finish when driving for Lotus would be a huge success.[8] Media interest will also change, depending on whether the player is racing for one of the top teams, or a team at the back of the grid and will reflect the progress the player makes, more success will equal more media attention and more points. Impromptu interviews will take place alongside the official interviews following each race. The developer diaries released by Codemasters have revealed that impromptu interviews are more sensationalist than formal press conferences and that the player may need to be wary of what they say to the media lest they say something they should not and upset their team. Players are forced to retire after the end of the third, fifth, or seventh season.
Upon entering the motorhome in the main hub, the player can view their helmet design, drivers and constructors championship standings, settings for career mode, and a comprehensive, year-by-year summary of each driver and team (with the exception of Fernando Alonso, whose history is summarized into multi-year tidbits).
In addition to single player, F1 2010 has a feature-rich online mode that has remained popular since its launch. Players can choose from a multitude of options, whether they are looking for a quick fix or want to participate in the full procession of Qualifying and Race. There are also various options if the host is frustrated with other players’ lack of caution on the track, such as making flags harsher or even turning off collisions, which enables ghost cars. Dedicated players can even choose to play a race with no driving assists, although for it to apply to all players the host must specify it. Other options include whether to use 2010 or equal car performance and the ability to play a custom championship with between 2–19 tracks and choose the weather conditions.
Source : Wikipedia